Unity Events Framework
A downloadable asset pack
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About
Unity Event Framework is a simple and elegant way to handle events between your objects in Unity. The framework uses the PubSub pattern with current Payload states for easy access to previously sent events.
No need examples? Download now here!
Why is that necessary?
There are several advantages to this approach, ranging from reducing cohesion in your project by not directly referencing objects to resolving asynchronous events within the project. You can also retrieve the state of an event at any time if it has been previously sent.
Get Started
Installation process:
- Download and import latest release from this page;
- See documentation here.
Status | Released |
Category | Assets |
Author | Devs Daddy |
Tags | event, framework, pubsub, sourcecode, Unity |
Download
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Click download now to get access to the following files:
event_framework_r2.unitypackage 202 kB
From GitHub
External
Development log
- Small Update for Unity 2019 SupportMar 27, 2024
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