Unity UI Framework
A downloadable tool
About
Unity UI Framework - A set of tools for interface developers, ready to use in your projects and supporting the MVC/MVP/MVVVM patterns. The basic architecture works based on View and Layouts, and interaction is handled by an event system to make your interface logic independent.
Tested at Unity 2019.3+
Dependencies:
- Unity Event Framework (included in project);
- Unity UI (UGUI);
- TextMesh Pro UGUI;
Features:
- Ready for MVP/MVC/MVVM;
- Views and Layouts loading from Scene / Resources;
- UI Controller for Views Management and Navigation;
- Binding / Unbinging Events;
- UI Particle System and UI Shaders;
- Simple Components Like Imaged Button and Web Image;
- Optimized for every platform;
Get Started
Unity UI Framework is designed for your application and games using Unity UI (UGUI) and support Unity 2019+.
Installation process:
- Download and import latest release from this page;
- See Demo Scene;
How it works?
The UI Framework works according to the View / Navigation / Layouts scheme. And separates entities between them. Each screen or window is a View that is stored in history for navigation. Each View can have its own unlimited number of Layouts. One of the View must be the home View for navigation.
For more info see Usage Examples or see Demo Scene
Status | Released |
Category | Tool |
Author | Devs Daddy |
Tags | Effects, framework, Open Source, Shaders, source, Unity, User Interface (UI) |
Download
Click download now to get access to the following files:
Development log
- Published new R2 ReleaseApr 05, 2024
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